Monday 13 April 2009

12 Reasons to Refuse to Render?

Interesting article on the Young Architect blog on why architect's should refuse to do CG renderings, head over there and check it out.

Do you think it's a good point about knowing more about 3D software than [the more useful?] CAD programmes? Personally, I feel I'm more in tune with CAD (albeit it Microstation) than I am with 3D rendering; I prefer to use it sparingly nowadays. I'll certainly be using it for my final presentation; I think it's a very strong tool for representing spaces, particularly if you feel (like me) that whilst your hand-drawing is good for sketching and developing ideas it does not have the sophistication to turn them into presentation images.

It's a good point about leaving these things to the professionals too, it is, after all, what they're there for. I agree with the response to the article that suggests we try and be 'jacks of all trades and masters of none.' We don't necessarily have to be good at rendering/3d modelling to be good architects.

2 comments:

Martin said...

Interesting post, points 3 and 6 seem particulary pertinent from first hand experience!

DAN said...

its a difficult to to make a call either way on, as 'young architects' alot of the time being able to use such rendering programs is our best hand to play in the office. sure its frustrating with the inevitable multiple edits you'll have to do but often its where people in our position have an advantage or unique selling point over other older, more experienced professionals. from personal experience, iv found that many times my only real role in some projects is to knock out the renders, iv been employed on that basis alone in places. i think at this stage its just important to make yourself as useful as possible in as many ways as you can, i think the cheeky render here and there can remind people your a useful member of the team while you build your experience in other areas.